The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim icon

The Elder Scrolls V: Skyrim (NSP, XCI) ROM + v1.1.392.3925134 Update + DLC

The Elder Scrolls V: Skyrim SWITCH ROM - Experience the rebirth of an epic fantasy with this game, the open-world masterpiece that has won over 200 Game of the Year awards. Now, you can explore the vast virtual world of Skyrim at home or on the go, with all-new features such as motion controls, as well as outfits and gear from compatible The Legend of Zelda amiibo.

App Name The Elder Scrolls V: Skyrim
Genres Action, Role-Playing
Realese Year 2017
Image Format NSP
Region USA
Latest Version 1.1.392.3925134
Language English, French, German, Italian, Japanese, Russian, Spanish
Required Firmware 17.0.1
File Size 14GB

The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011. Use the Master Sword to take down enemies, defend yourself with the Hylian Shield, or look heroic in the Champion’s Tunic. The unparalleled freedom of choice and adventure of Skyrim is brought to life like never before. Dragons, which were long lost to the passages of the Elder Scrolls, have returned, and the fate of Skyrim rests on a knife’s edge. As the Dragonborn, the prophesized hero born with the power of The Voice, you are the only one who can stand against them. Will you rise to the challenge and save Skyrim from certain doom? The decision is yours.

The Elder Scrolls V: Skyrim


The Elder Scrolls V: Skyrim is a fantasy action role-playing game, playable from either a first- or third-person perspective. The player may freely roam over the land of Skyrim, an open-world environment consisting of wilderness expanses, dungeons, caves, cities, towns, fortresses, and villages. Players may navigate the game world more quickly by riding horses, paying for a ride from a city’s stable, or utilizing a fast-travel system that allows them to move their character immediately to a previously discovered location. At the beginning of the game, players select their character’s sex and race, with 10 choices for the latter including races of humans and fantasy races such as elves and orcs. The player chooses the character’s appearance; this is not necessarily permanent, however, as an in-game mechanic allows for changing the appearance later. Characters have three primary attributes: health is how much damage the character can take before dying, Magicka is depleted to cast spells, and stamina allows the character to perform heavy “power attacks” or sprints.

A status bar for each attribute appears onscreen when the attribute falls below its maximum value. Attributes regenerate over time and can be refilled faster by drinking potions, casting regenerative spells, or through various enchantments. Characters gain experience indirectly, via leveling up skills. The 18 skills are divided evenly among the three schools of combat, magic, and stealth. Each skill has its experience bar, which increases when the character acts in-game related to the skill. For example, crafting a dagger increases the Smithing skill, and dealing damage with a bow increases the Archery skill. When a skill’s experience bar fills, the skill levels up, and the bar is reset. After enough skills level up, the character levels up, enabling the player to increase the maximum value of one of the three attributes and providing a perk point. Perk points can be spent immediately on a skill-specific perk or stored for later use.

The Elder Scrolls V: Skyrim

Some weapons and spells require both hands. Shields can be used to fend off enemy attacks and reduce incurred damage or offensively through bashing attacks. Blunt, bladed, and hacking weapons can be used in close combat and each has specific advantages and roles. Power attacks expend stamina to temporarily stun/stagger an enemy and deal increased damage. Spells have several functions, both in combat (e.g. damaging or confusing enemies, resurrecting dead bodies and conjuring other entities, restoring the player’s health and/or stamina) and out (e.g. showing the way to an objective, illuminating a dark room or turning iron into silver). Bows are used for long-range combat and can be used to bash enemies in melee combat. The player can enter sneak mode to pickpocket or deliver powerful sneak attacks to unsuspecting enemies. When exploring the game world the player may encounter wildlife. Many creatures in the wilderness, such as wolves or bears, are immediately hostile towards the player, while other species are docile and will run away.

Skyrim is the first entry in The Elder Scrolls to include dragons in the game’s wilderness, although dragons are frequently referenced/mentioned in several of the other games. Like other creatures, dragons are generated randomly in the world and will engage in combat with NPCs, creatures, and the player. Some dragons may attack cities and towns when in their proximity. The player character can absorb the souls of dragons to use powerful spells called “dragon shouts” or “Thu’um”. Each shout contains three words in the language spoken by dragons, and the strength of the shout will vary depending on how many words have been spoken. The words to shouts can be learned by visiting “word walls” in dungeons or around the wilderness. The words to each shout are unlocked for use by spending the absorbed souls of slain dragons. A regeneration period limits the player’s use of shouts in gameplay.

The Elder Scrolls V: Skyrim


Skyrim is set 200 years after the events of The Elder Scrolls IV: Oblivion, although it is not a direct sequel. Skyrim is a cold and mountainous region in the north of the continent of Tamriel. It has traditionally been divided into nine administrative sections, called “holds”, each governed by a jarl from a larger town. Of these settlements, five—Solitude, Windhelm, Markarth, Riften, and Whiterun—are larger and more powerful. The landscape is littered with forts, camps, and ruins, some of which were built by the now-extinct race of the Dwemer, or Deep Elves. The Nords, one of the human races, view Skyrim as their homeland, though members of other races populate Skyrim as well.

Skyrim is a province of the much larger Empire, which comprises most of Tamriel. The Empire has recently fought a war with the elvish Aldmeri Dominion, who believe that they are racially superior to humans. While the conflict, known as the Great War, ended in a military stalemate after a hard-fought battle at the imperial capital, the greatly weakened Empire was forced to sign a humiliating peace treaty called the White-Gold Concordat. While most of Tamriel worship a religious pantheon of eight deities, the Nords of Skyrim are accustomed to worshiping a ninth god, Talos, the deified Nord general who founded the Empire.

The Elder Scrolls V: Skyrim

The Dominion, led by the intolerant Thalmor sect, rejects this notion and its implication that a man became greater than any elf. They instituted a clause in the Concordat forbidding Talos worship in the Empire. Motivated in part by this condition, Ulfric Stormcloak, the jarl of Windhelm, leads a rebellion against imperial rule, with the holds divided roughly evenly between the two sides. In the ancient past, dragons ruled over vast swaths of Tamriel. Their hegemony was overthrown when three human warriors threw the dragon ruler.

Alduin, forward in time using an Elder Scroll, a powerful and mysterious artifact. When Skyrim begins, the survival of the last dragon, the sage Paarthurnax, is a secret kept by an order of monks called the Greybeards. Within their monastery atop the Throat of the World, Skyrim’s highest mountain, the Greybeards dedicate their lives to the Way of the Voice, a discipline for powerful draconic spells called “shouts”. Rare warriors are “Dragonborn”, having the ability to learn shouts intuitively by absorbing the souls of dead dragons. Ancient prophecy maintains that Alduin will return to consume the world, and a “Last Dragonborn” will defeat him.

The Elder Scrolls V: Skyrim


The player character is Dragonborn and is typically referred to as such. The Dragonborn can be male or female, from one of ten races. Each of the ten races has, in addition to a bonus for certain skills, a power specific to their race – for example, Nords start with a bonus to several martial skills, and the ability to intimidate enemies for a short period. The player can recruit one NPC at a time as a follower, who can travel and fight alongside the Dragonborn; there are forty-five available followers in the base game, with thirteen more added in the downloadable expansions. Outside of followers and Alduin, the primary antagonist, NPCs prominent in the plot of Skyrim include Balgruuf.

Jarl of Whiterun, a town in the center of Skyrim; Arngeir, the leader of the Greybeards; Delphine and Esbern, two of the last members of the Blades, an order of warriors sworn to help the Dragonborn but nearly wiped out after the Great War; and Paarthurnax, the last surviving dragon and grandmaster of the Greybeards. Also notable are Ulfric and General Tullius, who command the Stormcloaks and Imperial Legion respectively. During the game, the Dragonborn can join and assist either side to gain victory in the civil war. Other factions that the Dragonborn can elect to join include the Companions, a noble order of warriors; the College of Winterhold, an institution dedicated to the mystic arts and magic; the Thieves Guild, a league of burglars who have fallen on hard times; and the Dark Brotherhood, a fellowship of assassins.

The Elder Scrolls V: Skyrim


Imperial soldiers have captured Ulfric Stormcloak and are preparing to execute him, along with the player who was caught up in the skirmish and mistakenly believed to be a rebel. Before the player can be executed, Alduin appears, attacking the imperial outpost and thus rescuing the player. The player escapes and warns Jarl Balgruuf of Whiterun of the dragon attack. When another dragon attacks and is slain, the dragon’s soul flows into the player character, causing the nearby guards to call them “Dragonborn”. The Greybeards summon the Dragonborn to the Throat of the World, where the Dragonborn begins training in the Way of the Voice. Delphine intercepts the Dragonborn on a training quest and arranges for the Dragonborn to infiltrate the Thalmor Embassy in Solitude, on the (mistaken) suspicion that the Thalmor are responsible for the dragon attacks.

There, they learn that Esbern, a Blades lore master obsessed with the prophecy of Alduin’s return, is alive and hiding in Riften. The Dragonborn rescues Esbern from Thalmor agents. Esbern leads them to an ancient Blade temple and a massive engraving depicting Alduin’s prior defeat. Esbern deciphers that the ancient Nords used a special shout to remove Alduin’s ability to fly and render him vulnerable. Arngeir does not know the shout, which is called Dragonrend, and violates the Way of the Voice. Arngeir sends the Dragonborn to Paarthurnax at the summit of the Throat. Paarthurnax reveals that no one living knows Dragonrend, but theorizes that the Dragonborn could learn it by looking through time at the summit, the site of Alduin’s banishment. To do this, the Dragonborn retrieves the Elder Scroll used in the banishment from a massive subterranean Dwemer city. The Dragonborn returns to the summit and learns Dragonrend. Alduin attacks. The Dragonborn uses Dragonrend and together with Paarthurnax overpowers Alduin, who flees. The Dragonborn’s allies hatch a plan to capture a dragon at Whiterun.

The Elder Scrolls V: Skyrim (NSP, XCI) ROM + v1.1.392.3925134 Update + DLC Download


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