FINAL FANTASY IX (NSP, XCI) ROM + v1.0.1_5 Update

FINAL FANTASY IX SWITCH ROM - Proudly makes its return on Nintendo Switch! Relive the adventure once more with high-definition characters and pre-rendered movies, along with a new booster system featuring modes like “high speed” and “no encounters”!

Genres Role-Playing
Realese Year 2019
Image Format NSP
Region USA, JPN
Latest Version 1.0.1_5
Language English, French, German, Italian, Spanish
Required Firmware 10.2.0
File Size 4GB

FINAL FANTASY IX proudly makes its return on Nintendo Switch! Relive the adventure once more with high-definition characters and pre-rendered movies, along with a new booster system featuring modes like “high speed” and “no encounters”! This is a 2000 role-playing video game developed and published by Square for the PlayStation video game console. It is the ninth game in the main Final Fantasy series. The plot focuses on a war between nations in a medieval fantasy world called Gaia. Players follow a thief named Zidane Tribal who kidnaps Princess Garnet Til Alexandros XVII as part of a ploy by the neighboring nation of Lindblum. He joins Garnet and a growing cast of characters on a quest to take down her mother, Queen Brahne of Alexandria, who started the war.



In Final Fantasy IX, the player navigates a character through the game world, exploring areas and interacting with non-player characters. Most of the game occurs on “field screens” consisting of pre-rendered backgrounds representing towns and dungeons. To aid exploration on the field screen, Final Fantasy IX introduces the “field icon”, an exclamation mark appearing over the lead character’s head, indicating a point of interest. Players speak with Moogles to record their progress, recover their energy, and purchase items. An extensive optional quest involves sending and receiving letters from Moogles and other non-playable characters via Mognet, an in-game postal service.

Players journey between field screen locations on the world map, a three-dimensional representation of Final Fantasy IX’s world presented from a top-down perspective. Players can freely navigate around the world map unless restricted by obstacles such as bodies of water or mountain ranges. To traverse these impediments, players can ride chocobos, sail on a boat, or pilot airships. Like previous Final Fantasy games, players enter battles caused by random encounters with enemies while traveling across the world map or hostile field screens. Final Fantasy IX offers a new approach to town exploration with Active Time Events (ATE). These allow the player to view events unfolding at different locations, providing character development, unique items, and prompts for story-altering decisions. ATEs are occasionally used to simultaneously control two teams when the party divides to solve puzzles and navigate mazes.



When the player encounters an enemy, the map changes to a battle screen. The player issues commands to characters from an on-screen menu on the battle screen, including physically attacking, using items from the inventory, and unique character-specific abilities that define their role in battle. For example, the thief Zidane can steal items, Eiko and Garnet can summon “eidolons” to aid the party, and Vivi can use black magic to damage the opposition.

The speed and order in which the characters and enemies take their turn varies according to their agility, an implementation of the Active Time Battle system first featured in Final Fantasy IV. Character-specific commands change when the character goes into “Trance mode”, which is activated for a short duration when the character sustains a specified amount of damage similar to the Limit Breaks in Final Fantasy VII. Trance mode amplifies the character’s strength and allows the player to select more powerful attack commands.


For example, Vivi’s “Black Magic” command changes into “Double Black”, allowing him to cast two magic spells at once. Winning battles awards money, items, “experience points”, and “ability points”. Experience points determine a character’s combat attributes like agility, strength, and magical power. Accumulating sufficient experience points results in a “level up”, which permanently increases combat attributes. Equipment worn by a character may also amplify their attributes.

Certain weapons and armor also bestow special abilities, which the character may use when equipped. When the character earns enough ability points, it becomes usable without the item being equipped. There are two types of abilities: action and support. Action abilities require magic points to use and include magical spells and special moves used in battle. Support abilities provide functions that remain in effect passively, such as increasing power against certain types of enemies. The maximum number of effects characters can equip at once is determined by level.



Final Fantasy IX takes place primarily in a world named Gaia. Most of Gaia’s population lives on the Mist Continent, named after the thick Mist that blankets the lowlands. Large mountain ranges act as natural borders that separate its four nations: Alexandria, Lindblum, Burmecia, and Cleyra. Alexandria is a warmongering monarchy that controls the eastern half of the continent. One of its cities is Treno, a cultural nexus under perpetual starlight that is home to many aristocrats and paupers alike.

The technologically advanced Lindblum, a hub of airship travel, is nestled on a plateau to the southwest. Both countries feature a mix of humans, humanoids, and anthropomorphic animals. Burmecia, a kingdom showered by endless rain, is in the northwest. Cleyra, a neighboring settlement that seceded from Burmecia due to its appreciation for war, is situated in a giant tree in the desert, protected by a sandstorm. Both are inhabited by anthropomorphic rats with a fondness for dance and spear fighting.


Players eventually explore the Outer, Lost, and Forgotten Continents as well. Civilizations on the Outer Continent include Conde Petie, home of the dwarves; Black Mage Village, a secret settlement of sentient magician drones; and Madain Sari, once home to a near-extinct race of horned humanoid summoners who conjure powerful magical beings called eidolons. Also on the Outer Continent is the Iifa Tree, which disperses the Mist to other continents through its roots. This Mist stimulates the fighting instinct in humanoids and contributes to Gaia’s bloody history. The Lost and Forgotten continents are littered mostly with ancient ruins. Scattered throughout the marshes of Gaia are the Qu: large, frog-eating, and seemingly androgynous humanoids who are considered great gourmands.

Late in the game, players briefly travel to the parallel world of Terra and the dream realm of Memoria. The main playable characters are Zidane Tribal, a member of a group of bandits called Tantalus who are masquerading as a theater troupe; Garnet Til Alexandros XVII (alias Dagger), the Princess of Alexandria who runs away with Zidane; Vivi Ornitier, a young, timid, and kind black mage with an unknown origin; Adelbert Steiner, a brash Alexandrian knight captain and loyal servant of Princess Garnet; Freya Crescent, a Burmecian dragoon searching for her lost love; Quina Quen, a Qu whose master wants them to travel the world so that they will learn about.



In Alexandria, Zidane and Tantalus kidnap Princess Garnet by order of Cid. Garnet does not resist, for she was already planning to flee and warn Cid of Queen Brahne’s increasingly erratic behavior. Vivi and Steiner join the party during the escape. En route to Lindblum, the group discovers that Brahne is manufacturing soulless black mage soldiers that look similar to Vivi. In Lindblum, Cid confirms that he hired the group to protect Garnet from Brahne’s newfound aggression. After learning that Alexandria has invaded Burmecia with the black mages, Zidane and Vivi join Freya to investigate. Garnet and Steiner secretly return to Alexandria to reason with Brahne. Zidane’s team finds that the Alexandrian forces, headed by Beatrix, conquered Burmecia with help from Kuja, and the refugees have fled to Cleyra. Brahne imprisons Garnet, extracts her eidolons, and uses the eidolon, Odin to destroy Cleyra while Zidane’s group defends the city.

The party escapes on Brahne’s airship, rendezvous with Steiner, and rescues Garnet. Meanwhile, Brahne cripples Lindblum with another eidolon, Atomos. Cid explains that Kuja supplies Brahne with black mages and the knowledge to use eidolons. The party befriends Quina and tracks Kuja to the Outer Continent. Brahne hires bounty hunters Lani and Amarant to capture Garnet. On the Outer Continent, the party defeats Lani and meets Eiko, a summoner who lives with a group of moogles in the village of Madain Sari. Eiko leads Zidane and the others to the Iifa Tree. Inside, they learn that Kuja uses Mist to create the black mages and that Vivi is a prototype. The party defeats the monster that generates the Mist within the Tree, which clears it from the Mist Continent. While waiting for Kuja’s reprisal at Madain Sari, Lani, and Amarant attempt to kidnap Eiko but Zidane and the moogles foil them. Amarant then challenges Zidane to a duel and loses. He joins the party and Garnet learns of her heritage as a summoner who was adopted by Brahne as a child. At the Tree, Brahne attempts to kill Kuja with an eidolon so she can rule unopposed, but he takes control of it and destroys her and her army.

FINAL FANTASY IX (NSP, XCI) ROM + v1.0.1_5 Update Download


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